samsface / godot-steam-api

Godot Steam integration using GDNative.
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Implement the Timeline API for the Game Recording feature #48

Open MrEliptik opened 6 days ago

MrEliptik commented 6 days ago

Steam recently introduced the Game Recording and with that the Timeline which can hold a bunch of informations about what happened during the game.

I already started implementing the various methods in ISteamTimeline to add game phases, markers, etc.. This requires the latest SDK so I guess we should also check that everything still works correctly.

Should I open a PR once I'm done?

samsface commented 5 days ago

Yeah I'd appreciate :pray: . But Fyi,this plugin is only for Godot 3.x? I'd recommend contributing to Gramp's extension if your game is 4.x.

MrEliptik commented 5 days ago

Yeah yeah I know, Dashpong is 3.5 and I'm still using 3.6 it for my current game Hyperslice!