samsmithnz / TurnBasedEngine

The logic for a turn-based game, to be consumed as a dependency in a Unity3d app (TBS)
MIT License
1 stars 0 forks source link

Improving the AI based on a known bad situation #183

Closed samsmithnz closed 3 years ago

samsmithnz commented 3 years ago

Enemy was moving to empty space. Adjusted AI scoring to weight cover heavier.

coveralls commented 3 years ago

Pull Request Test Coverage Report for Build 1404991102


Totals Coverage Status
Change from base Build 1400726597: 0.1%
Covered Lines: 2576
Relevant Lines: 2632

💛 - Coveralls
sonarcloud[bot] commented 3 years ago

Kudos, SonarCloud Quality Gate passed!    Quality Gate passed

Bug A 0 Bugs
Vulnerability A 0 Vulnerabilities
Security Hotspot A 0 Security Hotspots
Code Smell A 0 Code Smells

0.0% 0.0% Coverage
0.0% 0.0% Duplication

coveralls commented 4 months ago

Pull Request Test Coverage Report for Build 1404976599

Warning: This coverage report may be inaccurate.

This pull request's base commit is no longer the HEAD commit of its target branch. This means it includes changes from outside the original pull request, including, potentially, unrelated coverage changes.

Details


Files with Coverage Reduction New Missed Lines %
src/Battle.Logic/Characters/CharacterAI.cs 10 89.59%
<!-- Total: 10 -->
Totals Coverage Status
Change from base Build 1400726597: 0.1%
Covered Lines: 2576
Relevant Lines: 2632

💛 - Coveralls