Closed foxsam21 closed 5 years ago
Sorry for the delay. You are right! Currently you can only sync pairs of players at a time. You can in fact then sync another one, and another...and so on. On my system I have actually built a custom command to all players to this one with the following funtion:
def sync_all(helper, details):
if "player" not in details:
raise Exception("Player not specified")
if details["player"] not in helper['player_lookup']:
raise Exception("Player must be one of: %s"%(", ".join(helper['player_lookup'])))
master = helper['player_lookup'][details['player']]
helper['make_request'](master, commands["POWER ON"])
for slave in helper['player_lookup'].values():
if not slave == master:
helper['make_request'](master, ["sync",slave])
helper['make_request'](slave, commands["POWER ON"])
It does not look like there is a way to sync more than 2 players to each other. Is this something that is possible to be done?