Closed masonasons closed 4 months ago
I'm curious if you would consider making the hrtf mode's name more descriptive, something like y_is_elevation? That name fits better and also doesn't have as much chance of accidentally tripping up new programmers.
Done
Looks good to me, and have tested and it appears to work.
When this is set to 0, the positioning works as normal, E.G. x is left/right, y is back/forward, and Z is up/down. When it's set to 1, y is now up/down and Z is back/forward. This is useful for 2D platforming games for example, or games where y is up/down and Z is back/forward rather than the reverse.