This PR adds my initial draft of the "Concurrency in NVGT" article. I'd appreciate some review and feedback before merging. It's a bit sparse when talking about creating/managing threads, and doesn't talk about thread pools and such yet, but when I got to that section it was already quite long and I was concerned that it might be too long, but I'd be happy to add more if wanted.
This PR adds my initial draft of the "Concurrency in NVGT" article. I'd appreciate some review and feedback before merging. It's a bit sparse when talking about creating/managing threads, and doesn't talk about thread pools and such yet, but when I got to that section it was already quite long and I was concerned that it might be too long, but I'd be happy to add more if wanted.