Open Tobe95 opened 3 months ago
It does indeed look similar to #71. The property that Xidi uses to determine whether or not XInput is supported really should not be changing. I'll need to investigate if there is a negative interaction between Xidi and Steam Input or if there's something else going on.
There are 2 lines that seem a bit odd and I think might be caused by Steam Input:
and then shortly afterwards:
I'm on Steam Deck which mimics an Xbox 360 Controller but somehow also hooks into dinput in order to support older games, no force feedback though...
Since Xidi is working successfully with other games however, I'm not sure if this is the reason for the crash. The log file ends with:
Is the game requesting some currently unimplemented feature here that Xidi rejects, or is there no suitable input device that can be presented to the application, possibly due to the above?
I'm using the dev build of Xidi from #71 because the issue looks similar.
Xidi_DInput8_richardburnsrally_sse.exe_592.log