When using AssemblyInfo.cs files with Unity3D, each package having such a file needs to have a separate .asmdef Assembly Definition file so that the Unity C# compiler knows where the packages begin and end. Otherwise it will complain about having multiple assembly definitions for e.g. GUID.
This pull request adds simple .asmdef files to facilitate using MimeTypeMap with Unity3D.
When using
AssemblyInfo.cs
files with Unity3D, each package having such a file needs to have a separate.asmdef
Assembly Definition file so that the Unity C# compiler knows where the packages begin and end. Otherwise it will complain about having multiple assembly definitions for e.g. GUID.This pull request adds simple
.asmdef
files to facilitate using MimeTypeMap with Unity3D.