samuelpilz / core-catcher

MIT License
3 stars 0 forks source link

Implement Player Management #14

Closed samuelpilz closed 7 years ago

samuelpilz commented 7 years ago

The player should be identifiable by name and enter a name before their game.

Player should be able to reconnect.

fendor commented 7 years ago

This needs some discussion: Should information like this be saved in the connection? For this, we could expand the IsConnection Type class.

Other things like reconnect after disconnect have to be implemented via the Protocol, we need a definition for this reason. This would be helpful in a number of ways, for example, a chat where the players can talk to each other.

samuelpilz commented 7 years ago

implemented in the latest player-management commit