samxuxiang / BrepGen

[SIGGRAPH 2024] Official PyTorch Implementation of "BrepGen: A B-rep Generative Diffusion Model with Structured Latent Geometry".
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VAE reconstruction and rendering problems #4

Closed ddddddy1221 closed 5 months ago

ddddddy1221 commented 5 months ago

I would like to ask whether the VAE model has the code of the reconstruction part, and what methods or tools are used in the rendering part of your paper?

samxuxiang commented 5 months ago

Hi, you can decode the normalized edge or surface points, and then given its bbox location and dimension, restore it back to the global coordinate. You can visualize the points with pyplot scatter. We use BlenderToolbox to plot the figures in the paper. Thank you.

ddddddy1221 commented 5 months ago

Hi, you can decode the normalized edge or surface points, and then given its bbox location and dimension, restore it back to the global coordinate. You can visualize the points with pyplot scatter. We use BlenderToolbox to plot the figures in the paper. Thank you.

OK, Thank you very much for your answer.