Open tabithamoon opened 1 week ago
I'm also having an identical issue. Seems like it's waiting for Unity.ILPP.Trigger.exe to be able to connect to Unity.ILPP.Runner.exe.
Unity.ILPP.Runner.exe seems to start fine, but Unity.ILPP.Trigger.exe continuously bootloops with the error message
Unhandled Exception: System.InvalidOperationException: Can't find file \\.\pipe\unity-ilpp-6ea3c05b47e6eae6fe87fc4f59a79328
at Unity.ILPP.Trigger.TriggerApp.WaitForFileExists(String, TimeSpan) + 0x166
at Unity.ILPP.Trigger.TriggerApp.CreateClient(Arguments) + 0x23
at Unity.ILPP.Trigger.TriggerApp.<ProcessArgumentsAsync>d__1.MoveNext() + 0xc1
--- End of stack trace from previous location ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() + 0x20
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task) + 0xb6
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task) + 0x42
at Unity.ILPP.Trigger.TriggerApp.<RunAsync>d__0.MoveNext() + 0xc7
--- End of stack trace from previous location ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() + 0x20
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task) + 0xb6
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task) + 0x42
at Program.<<Main>$>d__0.MoveNext() + 0x1a3
--- End of stack trace from previous location ---
at System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw() + 0x20
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task) + 0xb6
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task) + 0x42
at Program.<Main>(String[]) + 0x20
at Unity.ILPP.Trigger!<BaseAddress>+0x47849b
Then try this:
OpenPipePath=\unity-ilpp*
OpenIpcPath=\unity-ilpp*
No luck here, unfortunately.
Describe what you noticed and did
The Unity Editor fails to open a new project, getting stuck in the splash screen generating the initial asset store, due to the process "Unity.ILPP.Trigger.exe" repeatedly launching and crashing in the background. This particular Unity project is for VRChat, so these are the steps I have followed:
How often did you encounter it so far?
Every time the Unity Editor tries to generate the initial asset store.
Expected behavior
The editor should launch successfully.
Affected program
Unity Editor 2022.3.22f1
Download link
https://unity.com/download
Where is the program located?
The program is installed only inside a sandbox (NOT in the real system anyway).
Did the program or any related process close unexpectedly?
Yes, it did. See the link to the .dmp file(s) I have attached here.
Crash dump
https://share.tabbynet.com/-ogvTwn5vGD/Unity.ILPP.Trigger.exe.12148.dmp
What version of Sandboxie are you running now?
Sandboxie Plus v1.13.7 64-bit
Is it a new installation of Sandboxie?
I recently did a new clean installation.
Is it a regression from previous versions?
No response
In which sandbox type you have this problem?
In an Application Compartment sandbox with no isolation (green sandbox icon).
Can you reproduce this problem on a new empty sandbox?
I can confirm it also on a new empty sandbox.
What is your Windows edition and version?
Windows 10 IoT Enterprise LTSC (21H2) Build 19044.4529
In which Windows account you have this problem?
A local account (Administrator).
Please mention any installed security software
N/A
Did you previously enable some security policy settings outside Sandboxie?
No response
Trace log
https://share.tabbynet.com/-rEjyezGj9i/unity-crash--2024-06-20.log
Sandboxie.ini configuration
No response