The "Muscular" body type has the exact same bases as the "Male" body type. As such, all we have to do is copy/paste the "Male" Shoot animations and add in the "Muscular" shading. I haven't done much work with altering base models yet, so IDK if I'll be the one to do this or not.
Either way, though, I'm creating this card because it is something that's missing so we can track what's still missing and needs to be added.
Turns out I was wrong, Muscular does have a slightly bigger frame. Its only one pixel, though, so its not a huge difference. The shading is probably the hardest part about this anyway.
The "Muscular" body type has the exact same bases as the "Male" body type. As such, all we have to do is copy/paste the "Male" Shoot animations and add in the "Muscular" shading. I haven't done much work with altering base models yet, so IDK if I'll be the one to do this or not.
Either way, though, I'm creating this card because it is something that's missing so we can track what's still missing and needs to be added.