This PR removes some code related to mesh states that was not only unused, but unreachable. That is, it was either never called, or only called by code that could not be triggered.
I did this cleanup as a preliminary step before adding full omegah support in the discretization, to reduce the amount of code I need to follow...
This PR removes some code related to mesh states that was not only unused, but unreachable. That is, it was either never called, or only called by code that could not be triggered.
I did this cleanup as a preliminary step before adding full omegah support in the discretization, to reduce the amount of code I need to follow...