It seems the pointsystem might be unbalanced. For instance blowing up air gives you 50 points, while blowing up a rock gives you 10. Here's a suggestion for a system
1 kill: 50 points
1 rock: 10 points
air: 0 points
Another bomb: 10?
Maybe a multiplier when for instance killing two players at once, or two rocks with one bomb?
It seems the pointsystem might be unbalanced. For instance blowing up air gives you 50 points, while blowing up a rock gives you 10. Here's a suggestion for a system
Maybe a multiplier when for instance killing two players at once, or two rocks with one bomb?