Open sandsq opened 3 months ago
potentially has to do with iterating through some hashmaps, leading to score computation order being different run to run and causing floating point arithmetic rounding at different points
might be worth testing btree to see if the hashmap aspect is indeed causing the issue, but ultimately doesn't matter too much
or fraction crate (though it seemed that switching everything to u32s did not fix the issue so float weirdness might not be causing?)
Investigate rust rng