Closed ColinTimBarndt closed 1 year ago
At the moment, all custom resources have to be text ("json", "raw" string), but there are cases where a binary resource needs to be emitted, namely texture files. Texture files should have type Buffer or Uint8Array.
Buffer
Uint8Array
At the moment, all custom resources have to be text ("json", "raw" string), but there are cases where a binary resource needs to be emitted, namely texture files. Texture files should have type
Buffer
orUint8Array
.