sanja-sa / gddragonbones

Plugin module for Godot 2.1 ... Godot 3.4 Game Engine to use DragonBones
MIT License
95 stars 44 forks source link

Some issues with textures. #14

Open Ranoller opened 6 years ago

Ranoller commented 6 years ago

Hi folks... I worked jet with this excelent plugin that is very stable. But I have some issues in runtime changing textures:

1- Deleting texture in editor don´t delete it in runtime (always is showed last texture loaded) 2- Changing textures in runtime only works in a minimun very specific cases that aren´t predictable. Normal case is changing original texture (with the same name that the skeleton) for other and this case never works.

There are other small issues "in editor" : Changing texture in dock doesn´t work if you don´t delete previous texture manually. The same happend with drag and drop, if there is a texture in the slot, drag and drop doesn´t work.

I will try to make a more deep study and report of this issue, because changing texture in runtime is the only possibility to do skinning with this plugin (that is sometimes necessary at least with the main character).

(I only try with gogot 2.1, don´t know if the same happend in 3).

Have a good day!!