sanja-sa / gddragonbones

Plugin module for Godot 2.1 ... Godot 3.4 Game Engine to use DragonBones
MIT License
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Dragonbones object not released in game quit #15

Closed Ranoller closed 6 years ago

Ranoller commented 6 years ago

Dragonbones module, in Godot 3 app exit doesn´t release memory (or at least in the correct way). I test with and without module to confirm that is not other node.

Issue is: If I haven´t dragonbones node in app, on exit there is not error. If I have dragonbones node, consoles shows on quit this:

WARNING: ObjectDB::cleanup: ObjectDB Instances still exist! At: core\object.cpp:1989

It is not particularly serious, but something is happend.

sanja-sa commented 6 years ago

@Ranoller I have the same error without using dragonbones nodes in scene, it's present when you use preview current scene and then close it when some hardy process on scene present.

Ranoller commented 6 years ago

Oh well... i will investigate why this happend and if i find cause report in godot github. Thanks man.