sanja-sa / gddragonbones

Plugin module for Godot 2.1 ... Godot 3.4 Game Engine to use DragonBones
MIT License
95 stars 44 forks source link

Adapt to splitted math_2d.h header file in godot 3.1 #22

Closed Ranoller closed 6 years ago

Ranoller commented 6 years ago

Since this header was splitted is necessary to include that code. I test the code, compilation is ok and works...thanks to @akien-mga...