Open Kanishk951 opened 1 year ago
oh and i forgot to mention that i had to use apple script to get itunes/apple music to work with the proj. because for some another stupid reason apple doesn't have a swift (or even an objective-c) api for that.
Currently only allows for one way (device to mac) control tho. Furthermore, it is only limited to Apple Music because for some stupid reason Apple doesn't have a universal media API, and what they do have is a hot mess that goes a tower up my smooth brain's mess-resolving capabilities. Anyway, please let me know if there's anything (which I'm pretty sure is) I can change to make it better and suit the overarching guidelines of the project. Additionally, please forgive me for, and lemme know of, any braindead piece of code that I might have written while undertaking this proj. (coffee at 2 am can only take you so far).
there gotta be a way to do with for youtube/youtube music within chrome. too bad i suck at programming , ill learn one day. but there must be a way to control chrome now playing with your android phone dont you think . anyway nice workflow man :)
Currently only allows for one way (device to mac) control tho. Furthermore, it is only limited to Apple Music because for some stupid reason Apple doesn't have a universal media API, and what they do have is a hot mess that goes a tower up my smooth brain's mess-resolving capabilities. Anyway, please let me know if there's anything (which I'm pretty sure is) I can change to make it better and suit the overarching guidelines of the project. Additionally, please forgive me for, and lemme know of, any braindead piece of code that I might have written while undertaking this proj. (coffee at 2 am can only take you so far).