Closed MatiDragon-YT closed 3 months ago
As far as I'm concerned, doesn't the GTA 3D games use radians?
@NicusorN5 Not natively, not with some opcode. But on the part of SAMPFuncs yes, 2 are added
0C01: samp math 1@ = radian_to_angle 0@ // (float)
0C02: samp math 0@ = angle_to_radian 1@ // (float)
can be implemented with #206
This function should be in charge of maintaining the value of a floating variable, within 360 degrees, in the form of endless tape. That is to say, that if it is passed of the 360, this one must pass to value 0 and vice versa.
translate to