Open x87 opened 9 months ago
same happens in pretty much all opcodes that expect a short string. game cuts it to first 8 characters. if the game expects a longer string ("double quotes"), then a long string with single quotes may work
By design SCM do not require terminator in short or long string variables, so game will always read only the correct amount of the characters. It my opinion showcased example can be simply handled as compilation error, as for sure it is not what user meant to do (text truncation).
compiles with no error producing valid bytecode (opcode 05AA). but the runtime (game) limits number of chars written into 0@s to 8 characters. so 0@s contains
01234567
without a null-terminator.need some kind of a warning to the user?