Open sansumbrella opened 12 years ago
Currently have audio playback working using WebAudio API.
Unfortunately, this is not cross-browser in the least. Considering a switch to SoundManager2 with its flash fallback. Will probably soldier on a bit with WebAudio and Chrome and revisit the audio playback issues once I'm further along with the rest of the project.
Play some sound when an event occurs (eventually when waves strike shore).