Open GoogleCodeExporter opened 9 years ago
Original comment by bhenn...@google.com
on 19 May 2015 at 6:04
+Xinyu, Amy, Amit
Xinyu: Would you mind taking a look at the parts of the commit related to the
exploration history graph?
Amy, Amit: FYI, the aim of this commit is to remove the explicit END state. If
you could take it for a spin and validate that the behaviour is desirable, that
would be great!
Original comment by s...@google.com
on 20 May 2015 at 3:04
Behavior works as intended. Truly like the improvements! I have some questions,
as well (which may negate some of the behaviors we addressed, so apologies,
just thinking out loud):
As a user, I find myself wanting one (or more) of the following things:
-The ability, when choosing a destination, to explicitly say "END
CONVERSATION." Otherwise, (next point)--
- It feels counterintuitive to create a new state for the interaction to be the
end. It's an extra added step for the user. The content they would've put in
the "Next state" could easily be in the feedback. I can't imagine a scenario
where that wouldn't work (open to opinions here!)
- The "END CONVERSATION" is not actually an interaction, it's a state.
Wondering if there's justification around removing it from the interaction
menu, and for it to ONLY live in the destinations?
Original comment by amylat...@google.com
on 20 May 2015 at 8:00
Behavior works as intended. Truly like the improvements! I have some questions,
as well (which may negate some of the behaviors we addressed, so apologies,
just thinking out loud):
As a user, I find myself wanting one (or more) of the following things:
-The ability, when choosing a destination, to explicitly say "END
CONVERSATION." Otherwise, (next point)--
- It feels counterintuitive to create a new state for the interaction to be the
end. It's an extra added step for the user. The content they would've put in
the "Next state" could easily be in the feedback. I can't imagine a scenario
where that wouldn't work (open to opinions here!)
- The "END CONVERSATION" is not actually an interaction, it's a state.
Wondering if there's justification around removing it from the interaction
menu, and for it to ONLY live in the destinations?
Original comment by amylat...@google.com
on 20 May 2015 at 8:00
I just chatted with Amit about this. Here's our thoughts:
- We can't just have the END state selection in the rule selector, because
there would be no way to personalize its content. It's true that we may be able
to put this content in the feedback, but it seems likely that there'll be a lot
of repetition there if we have to do it for each feedback rule -- think of it
as the exploration 'handing off' to someone else.
- A suggestion for how to proceed is to have the default exploration consist of
two states: an Initial State and an END state. The END state would be
prepopulated with an EndExploration interaction and the usual congratulatory
text. The idea behind this proposal is that, if the END state is already there,
users will not need to create it themselves. Note that the Initial State will
still have no interaction specified, to keep the first experience simple.
What do you think?
Original comment by s...@google.com
on 20 May 2015 at 11:18
Update: Ben will be implementing changes for branch
"remove-end-pseudo-state-combined" based on user testing. We still have some
work to do around rules and states, which was getting in the way of the test.
Experiment to follow next week.
Original comment by amylat...@google.com
on 22 May 2015 at 8:21
Original issue reported on code.google.com by
bhenn...@google.com
on 19 May 2015 at 5:57