Describe the bug
Starsiege seemingly runs perfectly with no noticeable issues, but after prolonged gameplay (i.e. about 3-4 missions worth) the virtual machine freezes and audio stops. The emulator still functions and the menu is accessible, but it cannot be shut down normally and must be closed with the host OS' task manager.
Other games (MechWarrior 2, Interstate 76, Heavy Gear II, etc.) are on the same virtual machine and do not appear to have this issue, or even if they do not run correctly do not destabilize the virtual machine.
To Reproduce
Play Starsiege for more than 30 minutes.
Expected behavior
Starsiege and the virtual machine continuing to operate without issues.
Retail version of Starsiege, updated to the last official release (1.004). It is being run in Glide mode. OpenGL does not work well with Starsiege and causes a massive performance drop.
Does not seem to be related to the Glide renderer, has the same issue even in software render mode.
Describe the bug Starsiege seemingly runs perfectly with no noticeable issues, but after prolonged gameplay (i.e. about 3-4 missions worth) the virtual machine freezes and audio stops. The emulator still functions and the menu is accessible, but it cannot be shut down normally and must be closed with the host OS' task manager.
Other games (MechWarrior 2, Interstate 76, Heavy Gear II, etc.) are on the same virtual machine and do not appear to have this issue, or even if they do not run correctly do not destabilize the virtual machine.
To Reproduce Play Starsiege for more than 30 minutes.
Expected behavior Starsiege and the virtual machine continuing to operate without issues.
Emulator configuration
Host machine
Additional context