sarangborude / Bubbles

Sample project for the Bubble Shader Graph tutorial
MIT License
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Entity Component System stops updating #1

Closed MAHines closed 5 days ago

MAHines commented 5 days ago

As described in the file comments, I modified ImmersiveView.swift and BubblesApp.swift to use the Entity Component System. I then changed speed in BubblesSystem.swift to 0.001 to make the physics more apparent. When I compile and run the app, the bubbles move for a second or two, then freeze in place. This behavior is unexpected, as the bubbles should continue to propagate forever.

I had the same problem with the code that I generated when following the YouTube tutorial.

sarangborude commented 5 days ago

Thanks for pointing this out.. I just realized that it is better to use this when updating the system so I am pushing an update to resolve this

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