This seems to be caused by the code that darkens the bottoms of block textures. When it is removed, their undersides look normal (too bright of course, but normal).
However this only happens on stone and water. Another thing of note is that the "streaking" noise no longer applies on the bottoms of these blocks as it should.
This seems to be caused by the code that darkens the bottoms of block textures. When it is removed, their undersides look normal (too bright of course, but normal).
However this only happens on stone and water. Another thing of note is that the "streaking" noise no longer applies on the bottoms of these blocks as it should.