sassembla / Autoya

thin framework for Unity.
MIT License
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add GameObject.Destroy option for URLCaching. #53

Closed sassembla closed 3 years ago

sassembla commented 3 years ago

URLCaching's onMemoryPurge feature is not enough for when caching such as Texture2D. need GameObject.Destroy().

sassembla commented 3 years ago

implemented. fb6918e92564de50f044e568049869e243594dce