satellite-game / Satellite

A multiplayer WebGL space warfare game centered around moon bases and space stations
http://satellite.io
BSD 2-Clause "Simplified" License
72 stars 15 forks source link

Gameplay: Implement spherical boundry #34

Open ftripier opened 11 years ago

ftripier commented 11 years ago

When you fly off the map the entire thing disappears, and the skybox looks awful when you get up close.

A spherical boundary should be implemented.

DodekaHydra commented 11 years ago

I'm planning to add an invisible boundary inside the skybox. [maybe even one that's spherical, for increased fluidity?]

Players shouldn't be able to actually reach the boundary of the box, since it starts to look pretty bad when the camera even gets near the edge.

Its current size is 200 000 x 200 000 x 200 000; setting boundaries around 120 000 should be large enough

lazd commented 11 years ago

Maybe it can shut your ship down because you've got too far away, fade the screen to black, and orient you elsewhere or respawn you back at base?