satisfactorymodding / Documentation

Documentation for SML and Unreal modding.
https://docs.ficsit.app
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Practical example multiplayer guide #141

Open budak7273 opened 1 year ago

budak7273 commented 1 year ago

A Getting Started style of example that covers using RCOs to support multiplayer functionality.

Perhaps a machine with a widget that clients can open and cause values to change on the server with

budak7273 commented 1 year ago

https://youtu.be/JOJP0CvpB8w