satisfyu / Let-s-Do-Hub

A collection of all things Let's Do: Share bugs, suggest improvements, or find links to perhaps yet unknown Let's Do Mods.
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[WilderNature] Quite a few issues #154

Closed Tefnya closed 3 months ago

Tefnya commented 3 months ago

Minecraft Version

Fabric 1.20.1

Mod

BloomingNature

Mod Version

1.0.1

Latest Version

Issue Description

1) All board tiers from 2 up to 5 do not have their titles displayed properly, instead it is just wildernature.tier* translation line. 2) There is tier 2 contract for 35 zombies, which lacks description. Lang_entries 3) Hunt 5 Cassowaries contract Little critters, sharp claws in game requires to defeat just 1. 4) Cassowaries is misspelled Cassowarys. 5) Blunderbuss hunter contract's description states we need to hunt 40 red wolves, but when we take it - actual number is 50. 6) They are stealing my nuts! contract for hunting squirrels counts red wolves instead. 7) Sea sharpshooter doesn't give any reward. (missed "t" in "contract" in json file) 8) Blunderbuss Fisher - same thing as above ^^^ 9) For killing elder guardian Horror of the Seas according to loottables we are supposed to get blunderbuss, but in contract loot there is just feather. 10) Boars have suspiciously small hitbox (almost like minisheep). not_so_mini 11) Red wolf hitbox is quite tall. tall_boi 12) Grown up raccoons have their hitbox higher than their model, and shadow inside the texture. (it also probably causes baby raccoons to levitate) 10_missed_calls_from_Newton 13) Pelicans don't deal any damage when attacking. 14) After we tame red wolf or dog and command them to not follow the player technically they do it, but there is no following animation or clear indication that they wait or sit. 15) Red wolves have some kind of protection: they take around 50% less damage from first hit. Is it a bug or is it intentional? (probabaly second, but still) 16) Manhunt probably shouldn't count player killing himself. Also maybe not allow it appear in singleplayer, cause we can't pick up new contract until we finish the current one. I thought about system of dumping contracts in exchange for xp from assigned board, but then it ruins the point of 3 rerolls. (Also i forgot to check what happens if we lose or destroy the contract) 17) Game quit to main menu after i took Lunar's greatest nightmare quest. Couldn't reproduce it again, but i'll send the latest log.

Steps to Reproduce

16)Player can complete Manhunt by unaliving self with arrows or trident, possibly other things. idk what else to describe

Logs

Also since i am sending the log and not the crashlog, if it is of any help i wanna say i am using tlauncher. I know a lot of people don't like it and i even saw them refuse to help others who use it, so i am not telling things like that often. But i have no idea how logs work, so maybe it'll help:

https://pastebin.com/hNhdBfz9

Minimal Instance Test

Check for Similar Issues

satisfyu commented 3 months ago

It's intended that Pelicans deal no to little damage only. :)

satisfyu commented 3 months ago

1 - 12 are fixed 13 is intended 14 is coming with a later update 15 is intended too 16 - they shouldnt take this quest on singleplayer :P

satisfyu commented 3 months ago

Everything that required a fix was resolved in version 1.0.2. Thank you for the detailed bug report. :)