Closed mbechard closed 1 year ago
Resolved shader compilation error issue with TouchDesigner 2022! There are a few shading issues that are not right, so we will try to fix them on our end as well. It seems to be working 80% of the time.
Thanks for all your absurdly hard work! Congratulations!!! 👏👏👏👏
In the 2021.30000 of builds, the shCoeffs have been moved from the TDLight block into their own block since they are now backed by a storage buffer object that is directly filled by the GPU. So instead of
LightParams.shCoeffs
you will need to change your references to beuTDEnvLightBuffers[index].shCoeffs
.Thanks for making this amazing tool!