Closed satoshinm closed 7 years ago
Added to inventory on mine, stacks well, but it is purely client-side so far:
Coming along well, deployed for testing on https://netcraft.beerprojects.com (build 470 from this branch: https://circleci.com/gh/satoshinm/NetCraft/470). Able to mine and build, adds and subtracts from inventory.
Next up: server-side inventory: https://github.com/satoshinm/WebSandboxMC/issues/45
Found an issue: mine two blocks of different type, such as grass and sand. Place the grass block. The inventory shifts strangely with a "1" quantity air block and "0" quantity sand:
This is still only client-side, but it is a good foundation to start with. The server can send m,
command to change the gamemode to survival (finite inventory only what you've mined) or creative (infinite, all blocks), although there is no server-side enforcement, that is: https://github.com/satoshinm/WebSandboxMC/issues/45
https://github.com/satoshinm/NetCraft/issues/18
Continuation of https://github.com/satoshinm/NetCraft/pull/177 (https://github.com/satoshinm/NetCraft/pull/175) - put the hotbar to good use (finite items)