Closed satoshinm closed 7 years ago
Local terrain generation on the web platform is also buggy (possible threading issue leading to world gaps): https://github.com/satoshinm/WebSandboxMC/issues/58
Terrain generation is in src/world.c
Implemented this in https://github.com/satoshinm/NetCraft/pull/189
Currently, WebSandboxMC runs a local instance of NetCraft with its own terrain generation, since that's how it is done in Craft -- local generation from a seed, then the server applies deltas. But it would be desirable to only show the server's blocks instead.
Requested in https://www.spigotmc.org/threads/websandboxmc.232807/page-2#post-2419974
May depend on https://github.com/satoshinm/NetCraft/issues/136 Compact chunk updates, for full blocks from server instead of delta