satoshinm / modpack

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Update for config changes after running pack, excluding misbehaved #22

Closed satoshinm closed 7 years ago

satoshinm commented 7 years ago

When the game is started, the configuration automatically changes. This pull request merges in some of those changes so they don't show up unexpectedly later down the line, as much as possible.

There could be several reasons for these discrepancies:

modpack $ git show|diffstat
 AppliedEnergistics2/CustomRecipes.cfg    |    2 
 AppliedEnergistics2/Facades.cfg          |   29 
 Botania.cfg                              |  138 +
 GTplusplus/GTplusplus.cfg                |    3 
 GregTech/MaterialProperties.cfg          |    5 
 GregTech/Recipes.cfg                     | 2739 +++++++++++++++++++++++++++++++
 GregTech/Unification.cfg                 |  127 +
 IC2.ini                                  |    2 
 InvTweaks.cfg                            |    2 
 RandomThings.cfg                         |   12 
 TwilightForest.cfg                       |    5 
 UniqueNames.txt                          |  655 +++++--
 biomesoplenty/biomegen.cfg               |    3 
 biomesoplenty/biomeweights.cfg           |    3 
 biomesoplenty/ids.cfg                    |   13 
 biomesoplenty/main.cfg                   |   10 
 biomesoplenty/misc.cfg                   |    1 
 biomesoplenty/structures/strongholds.cfg |    3 
 biomesoplenty/structures/villages.cfg    |    3 
 biomesoplenty/terraingen.cfg             |   16 
 buildcraft/main.cfg                      |    3 
 cofh/core/common.cfg                     |    2 
 enderio/mobTypes.txt                     |  271 +--
 fastcraft.ini                            |    2 
 forestry/fluids.cfg                      |    4 
 iChunUtil.cfg                            |    2 
 splash.properties                        |    2 
 worldedit/worldedit.properties           |   22 
 28 files changed, 3791 insertions(+), 288 deletions(-)