Open 3dcinetv opened 2 years ago
Hello. How do I test spring bones and collision parameters inside Blender using the addon? Do I push "PLAY" in the timeline?
Hi ! Currently there's no functionalities for test spring bones and colliders yet.
Is the "spring bones" from Blender useful to export with the VRM model and edit the "spring bone values" script in Unity?
Yes!
Now we have VRM 1.0 support. When that is done, I will start making a preview of the springborn physics, so please wait.
Now we have VRM 1.0 support. When that is done, I will start making a preview of the springborn physics, so please wait.
Hi! Can you tell me an approximate time when a preview of the springborn physics will be realized?
I'm working on the springbone branch but it's more difficult than I thought and is taking a long time.
With the recent release, an experimental animation feature has been implemented.
https://user-images.githubusercontent.com/532872/229365118-03d6b5c4-0646-48c8-85a1-24e6215bd01d.mp4
Describe the bug / バグについて A clear and concise description of what the bug is. どのようなバグが起きているのか書いてください。
When I add SPRING BONES, I have no way to test the parameters for spring and tension.
To Reproduce / バグの再現方法 Steps to reproduce the behavior:
Expected behavior / 期待する動作 A clear and concise description of what you expected to happen. どうのようにバグを直してほしいか書いてください。 Screenshots / スクリーンショット If applicable, add screenshots to help explain your problem. 何か参考になりそうなスクショがあれば添付してください。
Desktop (please complete the following information) / PC環境情報
Additional context / なにか他に書いておきたいことはこちらへ Add any other context about the problem here.