I have a modified vrm base model with added blendshapes to have more fine control over the body, however, after exporting to VRM, the blendshapes get combined, so I am no longer able to do any fine tuning in unity.
Exporting as FBX works fine.
Before Export
After Export
To Reproduce
Steps to reproduce the behavior:
Add multiple blendshapes to the body
export VRM
import back in blender or in unity
Expected behavior
Still being able to control the blendshapes separately.
Desktop (please complete the following information)
Describe the bug
I have a modified vrm base model with added blendshapes to have more fine control over the body, however, after exporting to VRM, the blendshapes get combined, so I am no longer able to do any fine tuning in unity. Exporting as FBX works fine.
Before Export
After Export
![2024-02-06_15-43-38](https://github.com/saturday06/VRM-Addon-for-Blender/assets/12681970/fb69e309-0c2e-4dc6-9cf9-5f695b864dd4)
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Still being able to control the blendshapes separately.
Desktop (please complete the following information)