Open CommonStarguy opened 2 years ago
Thanks for reporting!
The add-on exports materials in the same way as the Blender glTF 2.0 Add-on because VRM is derived from glTF 2.0. glTF 2.0 Add-on is limited in the number of supported shader node groups, see documentation. https://docs.blender.org/manual/en/3.0/addons/import_export/scene_gltf2.html?highlight=gltf#exported-materials
In addition, our add-on adds VRM's own shader node group. Materials are exported using them.
This is a common pitfall and will be documented in a future document.
Documentation written https://vrm-addon-for-blender.info/en/material-pbr
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