Closed didito closed 11 months ago
RelaxedFormatCastingSupported Type: Out BOOL Technically used to indicate support for the functionality that enables integer aliasing. Requires the DirectX 12 Agility SDK 1.7 or later; otherwise, the value is always FALSE.
RelaxedFormatCastingSupported
Type: Out BOOL
Technically used to indicate support for the functionality that enables integer aliasing.
Requires the DirectX 12 Agility SDK 1.7 or later; otherwise, the value is always FALSE.
https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_feature_data_d3d12_options12
I guess fix would be to add
Print_BOOL(L"RelaxedFormatCastingSupported", o.RelaxedFormatCastingSupported);
Print_BOOL(L"RelaxedFormatCastingSupported",
within https://github.com/sawickiap/D3d12info/blob/master/Src/Main.cpp#L283
Thank you for finding this bug! I don't know how could I miss that property 😀 I fixed it and I created release 1.5.1.
https://learn.microsoft.com/en-us/windows/win32/api/d3d12/ns-d3d12-d3d12_feature_data_d3d12_options12
I guess fix would be to add
Print_BOOL(L"RelaxedFormatCastingSupported",
o.RelaxedFormatCastingSupported);within https://github.com/sawickiap/D3d12info/blob/master/Src/Main.cpp#L283