Closed pmfirestone closed 8 months ago
Made a new request by making a specific feature branch for this bugfix. Ignore the previously-closed pull request.
Thanks for the PR! Sorry I haven't replied to the previous one. I will look into it.
I finally took the time to review and test & it looks good!
rollSave now takes a skill as an additional argument. Its logic is now identical to rollStat. rollRest must pass a null skill argument, since rest rolls a save without an added skill. This fixes issue #3.