Closed Montandalar closed 1 year ago
It is probably necessary to clamp the positions to the nearest node boundaries when running the check. I'm new to this mod though and don't know why non-block-aligned positions would be useful.
Sorry for your rough introduction to our mod. We just implemented a fancy new selection system that apparently still has some bugs.
To clarify all positions should be aligned to node as they are in worldedit.
Yah, this should not happen.
@Montandalar it should be fixed now with commit d2fb6db3d0c8e73dac871e2acd28c41cf1b46541.
If you have this problem again please let us know. Thanks for the report!
System info
Minetest version: 5.8.0-dev-5cd6a22d (self-compiled under Debian). Lua runtime: LuaJIT
Steps to reproduce
Remarks
It is probably necessary to clamp the positions to the nearest node boundaries when running the check. I'm new to this mod though and don't know why non-block-aligned positions would be useful.