Michi was going to aggregate browser logs on the server in the online-player project. However in the end the decided not to do that.
Hence there is no (server-side) infrastructure to collect the browser logs.
For that reason we are also dropping this feature. We do not want to maintain any infrastructure for server-side browser log aggregation.
Michi was going to aggregate browser logs on the server in the online-player project. However in the end the decided not to do that. Hence there is no (server-side) infrastructure to collect the browser logs.
For that reason we are also dropping this feature. We do not want to maintain any infrastructure for server-side browser log aggregation.