Closed sbuller closed 15 years ago
Pros of moving, even on a lost combat:
There are probably more that I cannot think of. What about if a player 'travels' to the location he's already at?
I kinda like 'bouncing' the hero back if he loses combat. It kinda reinforces the "You shouldn't be here yet" idea. Otherwise, a hero may adventure deep into difficult territory, losing the whole way, and will need to lose a whole bunch of battles just to make it back.
Implemented.
If a player loses combat, should they succeed in moving to the next location?