scanse / sweep-3d-scanner-unity-viewer

A simple unity project to view scans created by the open source 3D scanner project
MIT License
56 stars 32 forks source link

Crashes HTC Vive Gen1 on file load, no error log generated #1

Open i-make-robots opened 7 years ago

i-make-robots commented 7 years ago

Saved a point cloud from Sweep Visualizer Beta v0.15.0 in Windows10. Ran viewer. Unity opened Steam VR automatically. Steam VR booted without error: headset, lighthouses, and paddles OK. File open dialog appears. chose point cloud. App quits. Steam VR still running. FWIW, point cloud file is ~25mb.

i-make-robots commented 7 years ago

An option to run Unity without VR would be nice. I long for WASD controls in Sweep Visualizer and this is the next best thing.

dcyoung commented 7 years ago

Hi there @i-make-robots

The application was tested using an Oculus Rift. I will try to test it using an HTC Vive and SteamVR when I get the chance.

An option to run Unity without VR would be nice

This should already be supported. At least when the Oculus headset isn't plugged in, the app defaults to normal FPS style mouse controls for looking around and wasd for walking.

I long for WASD controls in Sweep Visualizer

You're in luck! First Person controls (with WASD support) were added to the normal Sweep Visualizer in v0.15.0 You can see the release notes here: http://community.scanse.io/t/release-sweep-visualizer-beta-v0-15-0-release-notes

FWIW, point cloud file is ~25mb

What format file are you using? The .ply files are by far the quickest to import now.

Again, I will try to test it using an HTC Vive and SteamVR when I get the chance... but always feel free to download the source and tinker with the code!

i-make-robots commented 7 years ago

Uh... I'm running 0.15.0. I don't have WASD controls unless I'm in FPV. I want WASD controls in all cameras, please. Also I'm very used to Fusion360 and their button choices for click-to-drag and click-to-rotate are completely different. May I please get a key-binding option with some defaults?

last night I did some of that in my open source app: https://www.instagram.com/p/BZ5OTj3A5C7/

On Fri, Oct 6, 2017 at 6:16 PM, dcyoung notifications@github.com wrote:

Hi there @i-make-robots https://github.com/i-make-robots

The application was tested using an Oculus Rift. I will try to test it using an HTC Vive and SteamVR when I get the chance.

An option to run Unity without VR would be nice

This should already be supported. At least when the Oculus headset isn't plugged in, the app defaults to normal FPS style mouse controls for looking around and wasd for walking.

I long for WASD controls in Sweep Visualizer

You're in luck! First Person controls (with WASD support) were added to the normal Sweep Visualizer in v0.15.0 You can see the release notes here: http://community.scanse.io/t/release-sweep-visualizer-beta- v0-15-0-release-notes

FWIW, point cloud file is ~25mb

What format file are you using? The .ply files are by far the quickest to import now.

Again, I will try to test it using an HTC Vive and SteamVR when I get the chance... but always feel free to download the source and tinker with the code!

— You are receiving this because you were mentioned. Reply to this email directly, view it on GitHub https://github.com/scanse/sweep-3d-scanner-unity-viewer/issues/1#issuecomment-334900938, or mute the thread https://github.com/notifications/unsubscribe-auth/ABZYhhIt2Z7GHxAmhSfP5OU9702FvGh7ks5sptD1gaJpZM4Pv91W .

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