Closed allaryin closed 1 year ago
i wasn't able to reproduce it, could you provide exact console command instructions to reproduce the issue reliably? in the video i fight two enemies and a single enemy, yet it does not crashes.
just encountered the same bug with same crash log. when use "upgarde!" 2 times, and then "unstable bomb" will cause random damage (5 to 4) 4 times, and the game definitely crash if use this card. maybe random number generator requires the first number not bigger than the latter one or something.
thank you. i was able to reproduce the issue, and it was indeed a random range issue. i'm currently working on a bugfix for it.
How to reproduce
I believe this might only be happening when there is only one enemy in the fight? I just played through act 1, and almost (but not quite) every time I played
Unstable Bomb
, there was a crash with the same exception.Don't feel like reading Kotlin right now, but I'm guessing this is just a bad bounds check (num enemies - 1) sort of deal.
Crash log
Version Info:
Mods in stacktrace: