Closed petco130 closed 1 year ago
hello, thanks for the bug report! I apologize in advance that the issue may take quite some time as I'm really busy and not familiar with bugs involving other mods. Some more information would be helpful:
Not a problem; I think my run is probably utterly demolished anyways, so no big loss.
Infinite turns any card into a power, that adds a copy of the card (upgraded or otherwise) to your hand every turn.
I see. Were you able to reliably reproduce the issue via console command? It would be very helpful in diagnosing the error.
I did not know that was an option; I've already uninstalled the mod, unfortunately.
I'm sorry to hear that. Did you uninstall this mod, or the chimera cards? does either work well without anohter?
I just installed the Marisa mod; nothing personal or anything, I'm more of a taste tester kind of gamer, at least for StS mods.
I think it had to be the interaction; I had played Marisa by itself before, and Chimera didn't seem to have this interaction elsewhere. I presume it was just the mixing of the two that was the problem. On Wednesday, June 28, 2023 at 08:17:53 PM EDT, scarf @.***> wrote:
I'm sorry to hear that. Did you uninstall this mod, or the chimera cards? does either work well without anohter?
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How to reproduce
I tried to play "Infinite" Mysterious Beam, infinite coming from Chimera Cards, and it crashes consistently on this.
Crash log
java.lang.NullPointerException: Parameter specified as non-null is null: method marisa.cards.MysteriousBeam.calculateCardDamage, parameter mo at marisa.cards.MysteriousBeam.calculateCardDamage(MysteriousBeam.kt) at com.megacrit.cardcrawl.characters.AbstractPlayer.useCard(AbstractPlayer.java:1685) at com.megacrit.cardcrawl.actions.GameActionManager.getNextAction(GameActionManager.java:359) at com.megacrit.cardcrawl.actions.GameActionManager.update(GameActionManager.java:175) at com.megacrit.cardcrawl.rooms.AbstractRoom.update(AbstractRoom.java:325) at com.megacrit.cardcrawl.dungeons.AbstractDungeon.update(AbstractDungeon.java:2532) at com.megacrit.cardcrawl.core.CardCrawlGame.update(CardCrawlGame.java:876) at com.megacrit.cardcrawl.core.CardCrawlGame.render(CardCrawlGame.java:423) at com.badlogic.gdx.backends.lwjgl.LwjglApplication.mainLoop(LwjglApplication.java:225) at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)