Open ojwb opened 1 year ago
This seems to work in a simple test - I can run:
./beebjit -terminal -headless -opt sound:dev=audio.raw
And then play the resulting audio.raw
file with:
play --encoding unsigned-integer --bits 16 --rate 48000 audio.raw
However, this doesn't seem to work when I hook it up to the bot - I just seem to get an empty audio.raw
created.
I'm suspecting something special is needed to handle -fast
but I don't really know where to start with that.
I just tried pruning options from the beebjit command the bot uses and it seems I can either remove -fast
or -accurate
and then I get some audio data written out (though different amounts for some reason).
Even if this was working, we'd ideally want a way to only start saving audio data after a certain number of cycles (to match video:paint-start-cycles
). Without that we'd need to save way too much audio data and then ignore most of it. For a 30 second run that's not too bad, but for a 3 hour one it's more than 16MB of unwanted raw audio data if my calculation is right.
If -opt sound:dev is specified, it's taken to be a filename to save audio data too.
The format is 16 bit unsigned raw audio data, with a default sample rate of 48kHz.