NES link cannot read signs (consequence of Bunny Link's lack of action abilities).
The new Dark World sections contain incorrect cliff tiles (see videos 2 and 3 for a location). It seems to happen every time a tree is placed, and the cliff tiles only seem to be at the right side of the trees.
The Dark World portal from the intro (i.e. the temporary one spawning once you leave the DW as NES Link) is not shown on the map while you are in the Maku Tree Area (see video 4).
The button underwater in screenshot 5 sometimes requires two button presses to actually do something. The first press will only make you release whatever you were carrying and make you resurface, the chest will only appear at the second attempt.
Argii and Arrghus still hit for way too much damage.
BUGFIXES CONFIRMED :
Here is what I found in patch 0.103 :
The rain sound in the intro cave is briefly interrupted when Link uses a staircase (video 1) : https://github.com/scawful/Oracle-of-Secrets/assets/74463377/59328d61-720f-48c7-a8f7-a3056a70194a
NES link cannot read signs (consequence of Bunny Link's lack of action abilities).
The new Dark World sections contain incorrect cliff tiles (see videos 2 and 3 for a location). It seems to happen every time a tree is placed, and the cliff tiles only seem to be at the right side of the trees.
https://github.com/scawful/Oracle-of-Secrets/assets/74463377/d5dd62db-db4c-4aed-be25-ce0fb4f35666
https://github.com/scawful/Oracle-of-Secrets/assets/74463377/252c53d0-9363-4673-bcc2-8df75879c252
https://github.com/scawful/Oracle-of-Secrets/assets/74463377/53db9acd-988a-4aeb-b79d-4f0d4f91a9c6
-There are some tile priority errors in Wayward Village (see screenshot 2 for an example).
The sole cave entrance in Wayward Village changes the music back to Toadstool Woods' theme when exited.
The Octorok enemy graphics are garbled in the Hall of Secrets area (screenshot 3).
The duders' sprites in Kalyxo Castle get partially hidden when Link goes downstairs (https://cdn.discordapp.com/attachments/1024727702957215794/1149793132251205753/bandicam_2023-09-08_21-46-59-217.mp4).
The button underwater in screenshot 5 sometimes requires two button presses to actually do something. The first press will only make you release whatever you were carrying and make you resurface, the chest will only appear at the second attempt.