scawful / Oracle-of-Secrets

Custom Code for the Legend of Zelda: Oracle of Secrets ROM hack
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Twinrova Boss and Blind Maiden Review #60

Closed scawful closed 4 months ago

scawful commented 4 months ago

Added comments and rearranging code to keep track of all planned features which need to be implemented. Here is an overview of the boss fight.

  1. Blind Maiden causes Twinrova boss to appear
    • Still haven't decided exactly how the blind maiden should interact with the dungeon, open to ideas
    • Currently triggers when standing under the blind boss light object, however the object is not visible
    • BUG: Twinrova disappears when using the Blind Maiden spawning sequence. This occurs in Blind_SpawnFromMaiden
  2. Twinrova graphics are transferred into the game
    • Requires lights to be turned off or transfer graphics during transition into room
  3. Phase 1 of the fight has Twinrova switching between ice and fire attacks
    • Garnish attacks are based on the Trinexx fire and ice attacks
    • Currently the garnish uses twinrova as a parent sprite, causing sporadic movement. Needs a new parent sprite to control the attack movement
    • Twinrova's movement is currently just the use of Sprite_BounceTowardsPlayer but it should have custom movement code
  4. Phase 2 of the fight Twinrova switches between Koume and Kotake and aggros Link.
    • May use the blind laser garnish for additional difficulty

Please provide feedback and/or ideas