Variety of formatting updates to make it a bit more clear how the Kydreeok boss works in tandem with the Kydreeok head. Now that we have basic movement, collision, and head rotation I want to look at adding attacks and different phases to the fight since it is the final boss. This is also discussed a bit in #58 so read that for additional context. The boss also needs to have its death sequence and the opening of the Triforce Gate in the Ganon room as well. The boss will not take place in the Agahnim room as it's been shown in some screenshots, this is simply to make testing more convenient as there is a warp to the boss chamber in the Fortress of Secrets entrance currently.
I'm looking for feedback and ideas on how to make the boss fight more interesting as well as review of the code so far.
Variety of formatting updates to make it a bit more clear how the Kydreeok boss works in tandem with the Kydreeok head. Now that we have basic movement, collision, and head rotation I want to look at adding attacks and different phases to the fight since it is the final boss. This is also discussed a bit in #58 so read that for additional context. The boss also needs to have its death sequence and the opening of the Triforce Gate in the Ganon room as well. The boss will not take place in the Agahnim room as it's been shown in some screenshots, this is simply to make testing more convenient as there is a warp to the boss chamber in the Fortress of Secrets entrance currently.
I'm looking for feedback and ideas on how to make the boss fight more interesting as well as review of the code so far.