Closed JaredBrian closed 2 months ago
This is how ZS did it, but in 3.0.4 I changed it to just check for 03, 05, 07, and the DW ones as that's how it would appear in-game if you were to make area 03 not a large area anymore for example, so you might want to do the same.
https://github.com/scawful/yaze/blob/c6b6eb74bb22846981a865a99435c9f067ca3b96/src/app/zelda3/overworld_map.cc#L232-L240
Added a TODO in the code with your comment since this shifted around a bit since this review.
This is how ZS did it, but in 3.0.4 I changed it to just check for 03, 05, 07, and the DW ones as that's how it would appear in-game if you were to make area 03 not a large area anymore for example, so you might want to do the same.
https://github.com/scawful/yaze/blob/c6b6eb74bb22846981a865a99435c9f067ca3b96/src/app/zelda3/overworld_map.cc#L232-L240